Posted 1 year ago
Dead Space: Aftermath (Movie)
The movie starts off with a small military ship docking with the much larger USG O’Bannon, in the middle of the field of debris created by the destruction of Aegis VII. You first see 5 soldiers bored the ship, and the they see dead bodies and blood everywhere. After extracting the 4 survivors of whatever happened on the ship, they are individually interrogated, and each tells their story. The O’Bannon is sent in officially to stabilize whats left of the planet, but really is sent looking for fragments of the Red Marker. After finding a shard, one of the group goes crazy, killing a technician, and breaking one of the gravity stabilizers, forcing them to leave, however out of 8 shuttle teams, only 1 returns, with only 4 survivors, from there, Nolan Stross studies the shard, and accidentally creates a necromorph, and releases it onto the ship. Soon, the entire damn ship is necromorphs, big surprise there. The event ends with the 4 survivors throwing the shard into the ships main reactor core, magically killing all of the necromorphs on board, and them being taken prisoner on bored the military ship. Out of the 4, one commits suicide, killing 6-7 soldiers with him, one is killed by the military, Stross is taken prisoner for medical tests, and the last survivor is used as the scapegoat for the entire event. The movie ends with Stross in a Stasis pod being put into a wall of other stasis pods, after his name appears on the holo-screen, the camera pans over to show another pod, marker ‘Clarke, Isaac’. Then the screen fades to black as a little girl sings Twinkle Twinkle Little Star.
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Story: 7/10 - Many inconsistencies with Dead Space, but not enough to make it a bad movie.
Characters: 7/10 - A few main characters, most people are just faceless soldiers and crewmen.
Visuals: 8/10 - Uses many different art styles, one for each characters perspective.
Audio: 7/10 - Nice audio, and an alright soundtrack.
Entertainment: 7/20 - A nice bridge between the two Dead Space games, might not make any sense unless you played the first one.
FINAL SCORE: 72/100 - Strongly recommended for fans of the games, does a great job  showing what happened between the two.

Dead Space: Aftermath (Movie)

The movie starts off with a small military ship docking with the much larger USG O’Bannon, in the middle of the field of debris created by the destruction of Aegis VII. You first see 5 soldiers bored the ship, and the they see dead bodies and blood everywhere. After extracting the 4 survivors of whatever happened on the ship, they are individually interrogated, and each tells their story. The O’Bannon is sent in officially to stabilize whats left of the planet, but really is sent looking for fragments of the Red Marker. After finding a shard, one of the group goes crazy, killing a technician, and breaking one of the gravity stabilizers, forcing them to leave, however out of 8 shuttle teams, only 1 returns, with only 4 survivors, from there, Nolan Stross studies the shard, and accidentally creates a necromorph, and releases it onto the ship. Soon, the entire damn ship is necromorphs, big surprise there. The event ends with the 4 survivors throwing the shard into the ships main reactor core, magically killing all of the necromorphs on board, and them being taken prisoner on bored the military ship. Out of the 4, one commits suicide, killing 6-7 soldiers with him, one is killed by the military, Stross is taken prisoner for medical tests, and the last survivor is used as the scapegoat for the entire event. The movie ends with Stross in a Stasis pod being put into a wall of other stasis pods, after his name appears on the holo-screen, the camera pans over to show another pod, marker ‘Clarke, Isaac’. Then the screen fades to black as a little girl sings Twinkle Twinkle Little Star.

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Story: 7/10 - Many inconsistencies with Dead Space, but not enough to make it a bad movie.

Characters: 7/10 - A few main characters, most people are just faceless soldiers and crewmen.

Visuals: 8/10 - Uses many different art styles, one for each characters perspective.

Audio: 7/10 - Nice audio, and an alright soundtrack.

Entertainment: 7/20 - A nice bridge between the two Dead Space games, might not make any sense unless you played the first one.

FINAL SCORE: 72/100 - Strongly recommended for fans of the games, does a great job  showing what happened between the two.

Posted 1 year ago
Body Stomping Simulator 2008 (PC)
In Dead Space, you play as Isaac Clarke, an engineer working for the CEC, a mining company in the year 2507. You are part of a response team to a distress signal sent from the USG Ishimura, a Planet Cracker ship. Isaac took the job due to the fact that his girlfriend Nicole was serving as the chief medical officer on bored the vessel. About 5 minutes into game play, you know your screwed. Out of your small team of 5, 2 are killed almost instantly, and your chased down a rather short hallway onto an elevator, where you get your first close up view of a Necromorph, the main enemies of the game, Necromorphs are dead people that have been transformed into horrific monsters, bent on killing anything that isn’t one of them. The majority of the game is Isaac just trying to fix the ship, after the leader of your team is killed by one big ugly asshole, you meet Kyne, a doctor, who wants to put the Red Marker, the main reason for everything, back where it was originally found, down on the colony of Aegis VII. The Red Marker is the result of humans finding an alien artifact on Earth, the original Black Marker, and reverse engineering it. It messes with the minds people near it, and its symbols are the DNA code for the Necromoprhs. After finally getting down to colony, Isaac places the Marker on its pedestal, and everyone lives happily ever after. Kidding, some dumb bitch takes the Marker off its pedestal, and ends up being brutally killed by a tentacle, Isaac then has to defeat the Hive Mind, which is controlling all the Necromorphs. the game ends with Isaac leaving the planet, as the Ishimura, and the chunk of the planet it was carrying fall down into the atmosphere, then Isaac gets attacked by his dead girlfriend. Overall it was a great game, I enjoy most things in a space setting, and it scared the crap out of me a good many times. I spent the majority of the game stomping on dead bodies, just looking for any prizes they might drop.
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Game Play: 8/10 - Simple point and shoot horror game, great story line, and beautiful environments.
Controls: 9/10 - Easy to learn, and the innovative way they show you your ammo, health, and inventory/map screens is great.
Visuals: 9/10 - Awesome environments, and lots of blood and gore.
Audio: 9/10 - Music is eerie at times, and the monsters really do sound scary as hell.
Fun: 10/10 - Entertaining game, at higher difficulties it can be very frightening when you empty a whole clip into an enemy and they just keep coming at you.
FINAL SCORE: 90/100

Body Stomping Simulator 2008 (PC)

In Dead Space, you play as Isaac Clarke, an engineer working for the CEC, a mining company in the year 2507. You are part of a response team to a distress signal sent from the USG Ishimura, a Planet Cracker ship. Isaac took the job due to the fact that his girlfriend Nicole was serving as the chief medical officer on bored the vessel. About 5 minutes into game play, you know your screwed. Out of your small team of 5, 2 are killed almost instantly, and your chased down a rather short hallway onto an elevator, where you get your first close up view of a Necromorph, the main enemies of the game, Necromorphs are dead people that have been transformed into horrific monsters, bent on killing anything that isn’t one of them. The majority of the game is Isaac just trying to fix the ship, after the leader of your team is killed by one big ugly asshole, you meet Kyne, a doctor, who wants to put the Red Marker, the main reason for everything, back where it was originally found, down on the colony of Aegis VII. The Red Marker is the result of humans finding an alien artifact on Earth, the original Black Marker, and reverse engineering it. It messes with the minds people near it, and its symbols are the DNA code for the Necromoprhs. After finally getting down to colony, Isaac places the Marker on its pedestal, and everyone lives happily ever after. Kidding, some dumb bitch takes the Marker off its pedestal, and ends up being brutally killed by a tentacle, Isaac then has to defeat the Hive Mind, which is controlling all the Necromorphs. the game ends with Isaac leaving the planet, as the Ishimura, and the chunk of the planet it was carrying fall down into the atmosphere, then Isaac gets attacked by his dead girlfriend. Overall it was a great game, I enjoy most things in a space setting, and it scared the crap out of me a good many times. I spent the majority of the game stomping on dead bodies, just looking for any prizes they might drop.

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Game Play: 8/10 - Simple point and shoot horror game, great story line, and beautiful environments.

Controls: 9/10 - Easy to learn, and the innovative way they show you your ammo, health, and inventory/map screens is great.

Visuals: 9/10 - Awesome environments, and lots of blood and gore.

Audio: 9/10 - Music is eerie at times, and the monsters really do sound scary as hell.

Fun: 10/10 - Entertaining game, at higher difficulties it can be very frightening when you empty a whole clip into an enemy and they just keep coming at you.

FINAL SCORE: 90/100

Posted 1 year ago
Limbo (PC)
A cute little platform puzzler, Limbo really didn’t live up to the hype that surrounded it. The game was just way to over simplified, the controls are move left, move right, jump, interact. You play as a little boy looking for his sister, who has been taken by god knows what, you get chased by a giant spider, and some strange adults try to kill you when you first start seeing them. The game probably is worth $3.00 at best, but has a $10.00 price tag. The game received much praise for being a generic puzzle game.
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Game Play: 4/10 - It was a very easy, very generic puzzle game.
Controls: 4/10 - Nothing to complex, just movement and an action key.
Visuals: 5/10 - The only two colors you will see in the game are black and white, which is the games style, but becomes uninteresting after 5 minutes in.
Audio: 7/10 - sounds where nice, and the soundtrack was ok.
Fun: 3/10 - It’s great the first 5-10 minutes, then it just becomes a boring mix of running and pulling stuff.
FINAL SCORE: 46/100

Limbo (PC)

A cute little platform puzzler, Limbo really didn’t live up to the hype that surrounded it. The game was just way to over simplified, the controls are move left, move right, jump, interact. You play as a little boy looking for his sister, who has been taken by god knows what, you get chased by a giant spider, and some strange adults try to kill you when you first start seeing them. The game probably is worth $3.00 at best, but has a $10.00 price tag. The game received much praise for being a generic puzzle game.

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Game Play: 4/10 - It was a very easy, very generic puzzle game.

Controls: 4/10 - Nothing to complex, just movement and an action key.

Visuals: 5/10 - The only two colors you will see in the game are black and white, which is the games style, but becomes uninteresting after 5 minutes in.

Audio: 7/10 - sounds where nice, and the soundtrack was ok.

Fun: 3/10 - It’s great the first 5-10 minutes, then it just becomes a boring mix of running and pulling stuff.

FINAL SCORE: 46/100

Posted 1 year ago
Max Payne (PC)
One of the greatest shooter games ever made, Max Payne had it all, great game play innovation with bullet time, fantastic story elements told through a comic book style, and of course the memorable main character. In case you never had the pleasure of playing this game, you control a pain killer addicted undercover DEA agent, Max Payne, 3 years after his wife and child are murdered by drug junkies. After your cover is blown and you are framed for murder, you begin to unravel the large conspiracy around a drug known as Valkyr. You follow leads through the game, and eventually destroy the manufacturing plant of the drug. And I’ll leave off their, so I don’t spoil the ending. Overall the game is enjoyable, even though it is 11 years old today.
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Game Play: 10/10 - Max Payne’s main combat feature was Bullet Time, where you would go into slow motion, but still have normal response times, allowing you to quickly kill enemies with ease.
Controls: 9/10 - I managed to get stuck a few times by just jumping, but the game has a tutorial level where you learn the basics of the controls.
Visuals: 9/10 - For its time Max Payne has ok graphics, and good character models.
Audio: 10/10 - Great character voices, and the soundtrack is enjoyable.
Fun: 9/10 - The game is a really good example of how good games used to be, the campaign is longer than most modern titles, and at release was cheaper than most games released today, I mean,  $60 for a 4 hour game, who can even justify that.
FINAL SCORE: 94/100

Max Payne (PC)

One of the greatest shooter games ever made, Max Payne had it all, great game play innovation with bullet time, fantastic story elements told through a comic book style, and of course the memorable main character. In case you never had the pleasure of playing this game, you control a pain killer addicted undercover DEA agent, Max Payne, 3 years after his wife and child are murdered by drug junkies. After your cover is blown and you are framed for murder, you begin to unravel the large conspiracy around a drug known as Valkyr. You follow leads through the game, and eventually destroy the manufacturing plant of the drug. And I’ll leave off their, so I don’t spoil the ending. Overall the game is enjoyable, even though it is 11 years old today.

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Game Play: 10/10 - Max Payne’s main combat feature was Bullet Time, where you would go into slow motion, but still have normal response times, allowing you to quickly kill enemies with ease.

Controls: 9/10 - I managed to get stuck a few times by just jumping, but the game has a tutorial level where you learn the basics of the controls.

Visuals: 9/10 - For its time Max Payne has ok graphics, and good character models.

Audio: 10/10 - Great character voices, and the soundtrack is enjoyable.

Fun: 9/10 - The game is a really good example of how good games used to be, the campaign is longer than most modern titles, and at release was cheaper than most games released today, I mean,  $60 for a 4 hour game, who can even justify that.

FINAL SCORE: 94/100

Posted 1 year ago

Dead Space: Downfall (Movie)

First of a few Dead Space related reviews, I’ll start off with an animated movie, Downfall, which takes place before the events of Dead Space. Starting off showing the discovery of the Red Marker, the movie quickly progresses to the point where the Ishimura first initiated whats called planet crack, and from that point, hell pretty much breaks lose on the ship, a scared and crazed man hoping to escape the planet below crashes into one of the ships shuttle bays, but not before getting killed by his wife, who was turned into a necromorph. After this the movie follows the head of the ships security, and her squad, which is slowly picked off one by one. I won’t spoil the ending, but it does end with the Twinkle Twinkle Little Star song and shows the USG Kellion about to try and dock with the Ishimura, which is the start of Dead Space. Overall the movie has a nice art style, a lot of action, tons of gore, and is a great opening to the events of Dead Space.

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Story: 9/10 - Some things didn’t line up with what the game said, but they where so minor you probably would have to really pay attention to notice.

Characters: 9/10 - The movie has likable characters, and you can quickly figure out what matters most to some of the characters.

Visuals: 9/10 - A fantastic art style, and of course it wouldn’t be Dead Space with out tons of blood and gore.

Audio: 8/10 - Voice acting was ok, and the soundtrack was nice.

Entertainment: 9/10 - The movie is able to keep you hooked, and is suspenseful at some points.

FINAL SCORE: 88/100 - Watch this, seriously, if you like blood, gore, and Dead Space, you need to see this. A dude literally gets his jaw sliced off, and he is still alive during it.

Posted 1 year ago

Fallout: New Vegas (PC)

A wonderful game, Fallout: New Vegas takes some time after Fallout 3, and farther away. While Fallout 3 took place in the Capitol Wasteland, Washington D.C. New Vegas takes place in the Mojave Dearest, Nevada, and some of its DLC takes place in other states. The base game can be very enjoyable, but a little buggy. The story is great, and the people you meet along the way is wonderful, and the majority of your choices decide the outcome of the game, whether or not you helped these people, and even who you decide to help out in the final battle. In addition to all the great content that comes with the game, you can also download mods, some fix stuff in the game, and others add a heap load of stuff, which I highly recommend you check out it you are a first time player, such as the mod Project Nevada, which adds loads of cool features, like sprint, and helmet overlays, including a night vision feature on helmets that support it. Overall F:NV is a fabulous game, you may encounter come bugs, but just look for the unofficial patches, and you should be set to go on your merry way.

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Game Play: 9/10 - Combat is smooth, and gory, and the actions you take really decide the final outcome of the game, unlike other games.(Mass Effect 3)

Controls: 8/10 - All keys are easy to remember, and it gives hints at the start on how to use game specific binds.

Visuals: 8/10 - You can easily tell that a texture is repeating at some places, but overall the game looks beautiful.

Audio: 10/10 - The Voice acting is great, and the music is just wonderful, like previous Fallout games it uses an older soundtrack, most songs being from the 40’s and 50’s.

Fun: 9/10 - A very enjoyable game, depending on your choices, every new character you make, the story will almost never turn out the same, F:NV is a game that anyone can enjoy.

TOTAL SCORE: 88/100

Posted 1 year ago
Cawl of Dooty: Modern Waffle 3 (PC)
The successor to the previous game holding the title of shitiest game ever, CoD em dubya three expands upon the campaign story line form the first two games in the series. While I enjoyed the first game a lot, the last two have left my wallet empty, and my mind full of regret. The CoD series has recently been popularized due to the fact that in multiplayer, it takes absolutely no skill to win, making it popular among middle aged men and small children with huge egos, just looking to show off how big there E-Penis is to each other. The graphics are about the same as the last two games, which in 2005 wouldn’t have been that bad. Game play is a bland shoot this guy, press X to open door, shoot that guy, press X to disarm bomb. Overall the game has a short single player, which also kills off most of the main characters, and a multiplayer full of little kids who fucked your mom.
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Game Play: 3/10 - No new innovation to the series, just bland repetitiveness  of pointing and shooting.
Controls: 6/10 - Not hard to learn, same keys as the last two games.
Visuals: 5/10 - Visually the same as the last two games, except that there is a lot more explosions, at least 1 per level, plays out like a bad Micheal Bay movie. (Scratch that, all Micheal Bay movies are bad)
Audio: 5/10 - Audio uses multiple weapons, and the soundtrack is the only really good thing.
Fun: 3/10 - Repetitive, and boring, unless you enjoy bragging about how big your e-penis is to your douche bag friends, you probably won’t enjoy this game at all.
FINAL SCORE: 44/100

Cawl of Dooty: Modern Waffle 3 (PC)

The successor to the previous game holding the title of shitiest game ever, CoD em dubya three expands upon the campaign story line form the first two games in the series. While I enjoyed the first game a lot, the last two have left my wallet empty, and my mind full of regret. The CoD series has recently been popularized due to the fact that in multiplayer, it takes absolutely no skill to win, making it popular among middle aged men and small children with huge egos, just looking to show off how big there E-Penis is to each other. The graphics are about the same as the last two games, which in 2005 wouldn’t have been that bad. Game play is a bland shoot this guy, press X to open door, shoot that guy, press X to disarm bomb. Overall the game has a short single player, which also kills off most of the main characters, and a multiplayer full of little kids who fucked your mom.

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Game Play: 3/10 - No new innovation to the series, just bland repetitiveness  of pointing and shooting.

Controls: 6/10 - Not hard to learn, same keys as the last two games.

Visuals: 5/10 - Visually the same as the last two games, except that there is a lot more explosions, at least 1 per level, plays out like a bad Micheal Bay movie. (Scratch that, all Micheal Bay movies are bad)

Audio: 5/10 - Audio uses multiple weapons, and the soundtrack is the only really good thing.

Fun: 3/10 - Repetitive, and boring, unless you enjoy bragging about how big your e-penis is to your douche bag friends, you probably won’t enjoy this game at all.

FINAL SCORE: 44/100

Posted 1 year ago

EDGE (PC)

EDGE is a wonderful little platformer that I highly recommend. You control a cube and are tasked with completing a level as quickly as you can, while collecting tiny cubes, and trying not to fall off the edge of the world. Its visuals are simple, and its soundtrack is 8-bit inspired. Overall its a great game, it’s only $8 USD on steam, and even comes with free DLC, making the game span well over 100 levels.

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Game Play: 10/10 - Incredibly fun to try and finish levels quickly and without error.

Controls: 9/10 - Simple to learn and pick up.

Visuals: 10/10 - Very colorful, whole game is made out of cubes, and nice effects.

Audio: 9/10 - Soundtrack is great, and audio effects are nice.

Fun: 9/10 - Ridiculously fun, you always want to get a perfect score, and rage inducing when you just can’t make that wall grab, or fall off at the same point every time.

FINAL SCORE: 94/100

Posted 1 year ago

Minecraft (PC)

Minecraft is a creative sand box game, and although has been around for some time, it just came out of beta in November. While fun and interesting at first, vanilla content can soon become boring once you reach the top levels of the game, and after you beat the end boss. Luckily there is a very active mod community, and after your sick of the bland regular content, you can download mods that add new story lines, NPCs, vehicles, weapons, and tiers of technology. I’ve been playing Minecraft since late 2009 on and off and usually get more interested in it when good mods are released or an update is put out.

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Game Play: 7/10 - Fun at first, mining and building can quickly can become a burden, and you will find your self sick of the game.

Controls: 8/10 - Easy to learn, but no tutorial, all keys can be rebinded.

Visuals: 8/10 - The base game is coded in Java and follows a 16x16 pixel block design, which can look quite nice at times, with mods you can increase the texture size, and other visual features.

Audio: 8/10 - Wonderful music by C418, the games sounds are fitting for their actions.

Fun: 5/10 - While entertaining at first, the game plummets into being a boring process of mining, building, and grinding monsters.

FINAL SCORE: 72/100

Posted 1 year ago

Superbrothers: Sword & Sworcery EP

A fabulous gem currently available in the Humble Indie Bundle, S&S is a game focused around a young adventurer who must solve mysteries, I’m currently on the third mission, which without cheating can take a month to complete, due to the game time using the system time to decide moon patterns. The game is a fairly simple point and click, and combat is easy to figure out. The biggest part of the game from my point of view is the music, which so far, has been amazing. Overall the game is great, and is very easy to pick up and play, and very enjoyable.

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Game Play: 9/10 - A mix of a few different game styles, you rarely will get bored.

Controls: 10/10 - Incredibly easy to learn, the game starts off giving hints at how to interact with the environment and objects.

Visuals: 9/10 - The 8-bit style of the game is a nice look back on older games, and some of the visual effects are quite nice.

Audio: 10/10 - Sound effects are great, and the soundtrack is truly amazing.

Fun: 9/10 - I personally had a great time playing through the first few levels, and expect the rest of the game to be just as good.

FINAL SCORE: 94/100